![]() ![]() Volume Mesh Tessellation Factor: 0.750000 Shadow Quality: 2.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box true Started 3 threads for threadpool 'Render threadpool' GL_AMD_depth_clamp_separate not supported Renderer: GeForce GTX 1060 with Max-Q Design/PCIe/SSE2 GIANTS Engine Runtime 8.0.0 (18339) 64bit (Build Date: Feb 9 2019)Ĭopyright (c) 2008-2019, GIANTS Software GmbH (), All Rights Reserved.Ĭopyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved.ĬPU: Intel(R) Core(TM) i7-7700HQ CPU 2.80GHz You get a thumbnail of the scenegraph in the taskbar but wil not open in the normal window. I get the start up screen of the editor but will not advance to the scenegraph. Windows update seemed to trigger inoperability. ![]() That is probably not enough.įor the GE is essential the supported OpenGL version - the GE8 needs at least OpenGL 4.5 Maybe search in Windows explorer for "editor_log.txt". OneDrive), start the GE "as administrator" without file.Īt least NOW there should be a log. If there's no log file, the GE doesn't even start.ĭisable cloud storage (eg. What you have posted, is the "editor.xml". I sincerely hope that Giants will solve this problem, as far as others are concerned.Įditor log: \ AppData \ Local \ GIANTS Editor. ![]() The drivers on my computer are all up to date.īecome angry now because I like to work on maps to bring in my wishes. ![]()
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